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Saiko

replicatesignal

Replicates a signal to the server the way the engine itself would, rather than only firing local listeners.

Signature

luau
replicatesignal(signal: RBXScriptSignal, ...: any): ()

Parameters

signalRBXScriptSignal

The signal to replicate.

...any

Arguments to replicate alongside it.

Returns

Nothing.

Example

luau
-- tells the server, like the engine would
replicatesignal(game.Players.LocalPlayer.Idled, 0)