firesignal
Fires every listener connected to a signal on the client, passing the arguments straight through.
Signature
firesignal(signal: RBXScriptSignal, ...: any): ()Parameters
signalRBXScriptSignalThe event to fire.
...anyArguments handed to each connected listener.
Returns
Nothing.
Example
local button = game.Players.LocalPlayer.PlayerGui.Menu.Play
firesignal(button.MouseButton1Click) -- runs every connected listener