getactors
Returns the Actor instances the game has. Pass one to run_on_actor to run code in its state.
Signature
getactors(): { Actor }Returns
{ Actor }
Example
for _, actor in getactors() do
print(actor:GetFullName())
endReturns the Actor instances the game has. Pass one to run_on_actor to run code in its state.
getactors(): { Actor }{ Actor }
for _, actor in getactors() do
print(actor:GetFullName())
end