getloadedmodules
Returns every ModuleScript that has been required so far.
Signature
getloadedmodules(excludeCore: boolean?): { ModuleScript }Parameters
excludeCoreboolean?Skip Roblox core modules.
Returns
{ ModuleScript }
Example
for _, module in getloadedmodules() do
print(module:GetFullName())
end
-- leave out the engine's own modules
local game_only = getloadedmodules(true)